![]() If you need to add also Arm IK chains it's better you merge the adjustment bones under their parents, unless you know how to manage these bones.Ĭonverted to PMX format and adapted for use in MMD by me, originally ported by deexie They DON'T conflict with the standard IK chains. I've kept the original adjustment bones along the legs and the arms. The ones shown in the preview image and in the presentation video are just fake clothes, used in order to avoid R18/adult content warnings.įully rigged, he has a pretty complete set fo facial expressions, a few body shapes morphs and some morphs useful with fight/combat animations, simulating the impact of hits on the body.įinally, it has a preset MME effect based on normal maps (thanks to Trackdancer, who provided the way to) The base is provided without clothes, of course. A pretty customizable muscular male base, useful for action animations.
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